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1. The Tier 2 ammo balance, Scorch nerf - in Test Server Feedback [original thread]
if you nurf scorch, then nurf the whole projectil line too - othrwise there is no point using anything but projectiles. its good to kno that the 'antiquated wepon system' that is projectiles will still bat out the other 'advanced' wepon systms. ....
- by Atius Tirawa - at 2010.11.08 08:03:00
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2. THE NAGLFAR...stop completely ignoring this issue - in Test Server Feedback [original thread]
theoretical dps. . . but in truth, train for the rev or moros and be done with it. only RPers are so obscessed with being 'pure XYZ specced' as if this were wow or something. . .get over it. Minmatar have great ships in some classes and sucktasti...
- by Atius Tirawa - at 2009.04.26 08:04:00
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3. Changes discussed with Zulupark - in Test Server Feedback [original thread]
For Artillery - since you mentioned it: For all 'Howitzer' artillery (280, 720, 1400) - 15% ROF + 20% Base Damage + 10% Clip Size (spacifically Lrg. Artillery) Unknowns: tracking increace would be nice - but Artillery should be peanalized i...
- by Atius Tirawa - at 2009.03.06 01:08:00
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4. Tech 3: Strategic Cruiser Bonuses - in Test Server Feedback [original thread]
Edited by: Atius Tirawa on 27/02/2009 09:54:05 quote=Gut Punch] Edited by: Gut Punch on 26/02/2009 20:02:49 Originally by: Atius Tirawa Originally by: CCP Nozh Offensive Subsystems Minmatar Offensive Subsystem 1 - P...
- by Atius Tirawa - at 2009.02.27 09:50:00
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5. Tech 3: Strategic Cruiser Bonuses - in Test Server Feedback [original thread]
Originally by: CCP Nozh Offensive Subsystems Minmatar Offensive Subsystem 1 - Projectile Rate of Fire / Damage Bonus Minmatar Offensive Subsystem 2 - Projectile Rate of Fire / Falloff / Optimal Range Bonus Minmatar Offensive S...
- by Atius Tirawa - at 2009.02.26 19:56:00
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6. Bellum's giant T3/UI Art crit thread of fun and win \o/ - in Test Server Feedback [original thread]
The four pronged sensor cluster thinggy for Minmatar is by far the bestlooking, the rest of the designes are pretty much meh - the Loki needs more sails, more random sensor/cooling bits jutting off in varuous directions and more of the Hurricane/N...
- by Atius Tirawa - at 2009.02.20 10:03:00
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7. Lose your modular ship, you lose SP... - in Test Server Feedback [original thread]
Edited by: Atius Tirawa on 09/02/2009 10:56:05 forget it. . .srsly. . .worst idea ever T3 ships are gonna be for mission runners I guess. . .
- by Atius Tirawa - at 2009.02.09 10:55:00
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8. ROF bonus instead of kinetic damage? - in Test Server Feedback [original thread]
ROF bonus is the best kind of direct damage bonus out there. . .considering the fact that missles are getting nurfed because they will be too strong after the patch - what reason is there to buff Caldari ships? -----------
- by Atius Tirawa - at 2008.11.04 09:46:00
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9. The Truth and Facts about the Translation Team! - in Test Server Feedback [original thread]
the Japanese team needs a lot of help btw. . . -----------
- by Atius Tirawa - at 2008.03.25 11:55:00
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10. In-station casinos. - in Test Server Feedback [original thread]
gambling is illigal in many places and it has age restrictions in many others. . .even virtual gambling could cause problems. So your U.S. player base would have to be older the 21 and in many other places over 18 to play eve if casinos were par...
- by Atius Tirawa - at 2008.02.29 02:47:00
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11. Shield Tank vs. Armor Tank - in Test Server Feedback [original thread]
Originally by: BlackHorizon Edited by: BlackHorizon on 08/02/2008 06:14:08 The numbers Kozak are quoting are actually lower limits that do not take into account combat boosters or triage mode. And the shield tanking setups actually hav...
- by Atius Tirawa - at 2008.02.08 07:38:00
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12. Shield Tank vs. Armor Tank - in Test Server Feedback [original thread]
I have to agree that EFT has created a strange culture in EvE lately where experience is supplimented with math - the idea of a shield tanking Nyx should clue you in right away that EFT exagerates the strengths of shield tanking - shield tanking g...
- by Atius Tirawa - at 2008.02.08 04:56:00
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13. Time for the 250km lock range cap to die. - in Test Server Feedback [original thread]
Merin, I honestly don't see your problem. The Rokh can still use Cal/Gal navy ammo and out damge the Apoc, it also still reaches further out. It does do more damage then the Megathron, but it also tracks a lot less. Now the dev blog is clear as...
- by Atius Tirawa - at 2008.02.02 17:17:00
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14. The railboat changes are nice... - in Test Server Feedback [original thread]
I am in agreement with Guomindong here - the Eagle, Munin and Zelot all compete for the same role - anti-support sniper. While it may be true that the Zelot out damages the Eagle, the Eagle has the luxury of range - with a 5th turret slot the bala...
- by Atius Tirawa - at 2008.02.02 17:06:00
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15. Torp PvP-ish changes sweet and peachy. What about HAMs and Rockets? - in Test Server Feedback [original thread]
ok, kiss and makeup time kids, you are increacing the iq levels of EvE-O too much and scaring the younger pilots. On a more serious matter - I would like the debate to move back into the OPs suggestion about the proposed changes to the other miss...
- by Atius Tirawa - at 2007.10.23 05:03:00
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16. First person view - - in Test Server Feedback [original thread]
Before first person view, I would like to pilot my inti with a joystick. . .
- by Atius Tirawa - at 2007.06.28 16:19:00
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17. Why cant we use our own UI's ? - in Test Server Feedback [original thread]
While I agree that some changes are welcome, especially in the drone control department, overall I think all of us playing with the same UI is a good thing - it levels the playing field. So, I am against floating the UI code. I think most people...
- by Atius Tirawa - at 2007.06.14 18:39:00
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